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Books in Adventures in Architecture series

  • Adventures in Minecraft

    David Whale, Martin O'Hanlon

    Paperback (Wiley, Nov. 6, 2017)
    Learn valuable programming skills while building your own Minecraft adventure! If you love playing Minecraft and want to learn how to code and create your own mods, this book was designed just for you. Working within the game itself, you'll learn to set up and run your own local Minecraft server, interact with the game on PC, Mac and Raspberry Pi, and develop Python programming skills that apply way beyond Minecraft. You'll learn how to use coordinates, how to change the player’s position, how to create and delete blocks and how to check when a block has been hit. The adventures aren't limited to the virtual – you'll also learn how to connect Minecraft to a BBC micro:bit so your Minecraft world can sense and control objects in the real world! The companion website gives you access to tutorial videos to make sure you understand the book, starter kits to make setup simple, completed code files, and badges to collect for your accomplishments. Written specifically for young people by professional Minecraft geeks, this fun, easy-to-follow guide helps you expand Minecraft for more exciting adventures, and put your personal stamp on the world you create. Your own Minecraft world will be unlike anyone else's on the planet, and you'll pick up programming skills that will serve you for years to come on other devices and projects. Among other things, you will: Write Minecraft programs in Python® on your Mac®, PC or Raspberry Pi® Build houses, structures, and make a 3D duplicating machine Build intelligent objects and program an alien invasion Build huge 2D and 3D structures like spheres and pyramids Build a custom game controller using a BBC micro:bit™ Plan and write a complete interactive arena game Adventures in Minecraft teaches you how to make your favourite game even better, while you learn to program by customizing your Minecraft journey.
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  • Adventures in Python

    Craig Richardson

    Paperback (Wiley, Feb. 16, 2015)
    The complete beginner's guide to Python, for young people who want to start today Adventures in Python is designed for 11-to 15-year olds who want to teach themselves Python programming, but don't know where to start. Even if you have no programming experience at all, this easy to follow format and clear, simple instruction will get you up and running quickly. The book walks you through nine projects that teach you the fundamentals of programming in general, and Python in particular, gradually building your skills until you have the confidence and ability to tackle your own projects. Video clips accompany each chapter to provide even more detailed explanation of important concepts, so you feel supported every step of the way. Python is one of the top programming languages worldwide, with an install base in the millions. It's a favourite language at Google, YouTube, the BBC, and Spotify, and is the primary programming language for the Raspberry Pi. As an open-source language, Python is freely downloadable, with extensive libraries readily available, making it an ideal entry into programming for the beginner. Adventures in Python helps you get started, giving you the foundation you need to follow your curiosity. Start learning Python at its most basic level Learn where to acquire Python and how to set it up Understand Python syntax and interpretation for module programming Develop the skills that apply to any programming language Python programming skills are invaluable, and developing proficiency gives you a head start in learning other languages like C++, Objective-C, and Java. When learning feels like fun, you won't ever want to stop – so get started today with Adventures in Python.
  • Where We Live

    Achim Bode, Michael Frey, Andreas Linke

    Hardcover (Prestel Pub, Sept. 1, 1999)
    Text: English (translation) Original Language: German
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  • Adventures in Raspberry Pi

    Carrie Anne Philbin

    Paperback (Wiley, July 12, 2017)
    Build cool Raspberry Pi projects with no experience required! Adventures in Raspberry Pi, 3rd Edition is the fun guide to learning programming. Starting from the very basics and building skill upon skill, you'll learn developing fundamentals―even if you've never programmed before. Learning is exciting when you're working your way through cool projects, but the concepts you learn and the skills you master will take you further than you ever thought possible. You'll learn how your Raspberry Pi 3 works and what it can do as you create stories and games, program shapes, code music, and even build Minecraft worlds with projects designed specifically for kids 11 to 15. Author Carrie Anne Philbin is a former high school teacher, and she showcases her skills with clear, easy to follow instructions and explanations every step of the way. If you're interested in programming but find other books hard to understand, this book is your ideal starting point for mastering the Raspberry Pi. Inexpensive, non-intimidating, yet surprisingly versatile, the Raspberry Pi 3 is an ideal way to learn programming. Updated to align with the newest board, this book will teach you fundamental programming skills while having a ton of fun! Get acquainted with your Raspberry Pi's bits and pieces Take control of your Pi's "insides" with simple commands Program games, code music, and build a jukebox Discover where your new skills can take you next The tiny, credit-card sized Raspberry Pi has become a huge hit among kids―and adults―interested in programming. It does everything your desktop can do, but with a few basic programming skills, you can make it do so much more. With simple instructions, fun projects, and solid skills, Adventures in Raspberry Pi is the ultimate kids' programming guide!
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  • Joe and the Skyscraper: The Empire State Building in New York City

    Dietrich Neumann

    Hardcover (Prestel Pub, Sept. 1, 1999)
    Looks at the construction of the Empire State Building from the perspective of a sixteen-year-old water boy who worked on the project.
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  • The King and His Castle: Neuschwanstein

    Peter O. Kruckmann, Christopher Wynne, Annette Roeder

    Hardcover (Prestel Pub, April 1, 2001)
    Describes Neuschwanstein Castle, which was the model for the fantasy castles at Disneyland and Disneyworld and is often considered the typical medieval castle, although it was built in the 19th century. Also includes facts about Ludwig II, the king who designed it.Describes Neuschwanstein Castle that was built in the 19th century for King Ludwig of Bavaria, and is the model for Walt Disney's fantasy castle.
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  • Adventures in Raspberry Pi

    Carrie Anne Philbin

    Paperback (Wiley, Feb. 2, 2015)
    Start programming quickly with this super-fun guide to RaspberryPi Adventures in Raspberry Pi, 2 Editionincludes 9 cool projects that show you how to set up and startdeveloping on your Raspberry Pi. Updated for the release of the Rev3 board, this second edition covers all the latest features andtells you everything you need to know. Written specifically for11-15 year-olds, this book uses the wildly successful, Raspberry Pito explain the fundamentals of computing. You'll have a blastlearning basic programming and system administration skills,beginning with the very basics of how to plug in the board and turnit on. Each project includes an instructional video so you can jumpright in and start going through the lessons on your own.This hands-on book gets you up and running fast, with funprojects that let you explore.Learn how to "talk to" your Raspberry PiCreate games and stories with ScratchProgram with Turtle Graphics and PythonCode music and create a Raspberry Pi jukeboxIf you want to get started programming today, Adventures inRaspberry Pi is the ultimate hands-on guide.
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  • One Day in Japan With Hokusai

    Julia Altmann, Christopher Wynne

    Hardcover (Prestel Pub, April 1, 2001)
    Follows the story of Kiku and Yoshi as they go visit their grandfather, Hokusai, who is a famous Japanese artist specializing in woodblock printing.
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  • Sister Wendy's Story of Christmas

    Wendy Beckett

    Hardcover (Prestel Pub, Oct. 1, 1997)
    Describes how painters over the centuries have depicted scenes of the birth of Jesus, and explains what they mean
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  • Adventures in Minecraft

    David Whale, Martin O'Hanlon

    Paperback (Wiley, Nov. 17, 2014)
    Here's your ticket to a world of adventures with Minecraft and programming. Learn how to extend Minecraft and create a new gaming experience, by exploring the magical world of Minecraft programming. Adventures in Minecraft, like other books in the highly successful Adventures series, is written especially for 11- to 15-year-olds. With this book you will learn new programming skills while having fun with Minecraft! Minecraft programming experts David Whale and Martin O'Hanlon walk you step-by-step through everything you need to know to: Get started writing Minecraft programs in Python on your PC, Mac, or Raspberry Pi Build houses and other structures in the blink of an eye, and make a 3D duplicating machine Write interactive games like a field that charges you rent, and a treasure hunt using magic vanishing bridges Build custom game control panels using simple electronic circuits Easily build huge 2D and 3D structures such as spheres and pyramids Build intelligent objects like a massive Minecraft clock, and program an alien invasion Plan and write a complete interactive arena game Using the programming skills you learn from this book, writing Minecraft programs offers endless possibilities to create anything you can imagine. To make your journey that much easier, the Adventures in Minecraft companion website supplies you with a video for each adventure in the book, downloadable code files, helpful programming reference tables, a bonus adventure, and badges to collect for your Minecraft accomplishments. By day, David Whale and Martin O'Hanlon are software engineers who design computer products. By night, they play Minecraft and develop exciting new programs that interact with the Minecraft world. They both work regularly with young people in schools, computing clubs and at community events, giving talks about Minecraft programming and running programming workshops.
  • Hello, Fruit Face!: The Paintings of Giuseppe Arcimboldo

    Claudia Strand

    Hardcover (Prestel Pub, March 1, 1999)
    Introduces the work of the sixteenth-century Italian artist Giuseppe Arcimboldi, or Arcimboldo, and discusses his distinctive paintings of human faces made of flowers, fruits, animals, and other objects
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  • Castles and Knights

    Victoria Salley, Andrea Ferraro

    Hardcover (Prestel Pub, Sept. 1, 2001)
    Explores castles built during the Middle Ages, discussing why castles were built, what they looked like, how they were built, and who lived in them.
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